Amorphous: It can move through a space as narrow as 1 inch wide.
Buoyant: This living mass of bubbles is filled with gas, making it subject to air currents. It automatically fails on saving throws that would cause the air around it to move the Gum. (Examples: gust, gust of wind, windwall)
Gaseous: Advantage on Strength, Dexterity, and Constitution saving throws. It stays suspended in the air while stunned or otherwise incapacitated. It is unable to manipulate Large objects, and it treats liquids as if they were solid. It can enter and occupy another creature's space.
Gummy: It can adhere to anything it touches. A Large or smaller creature is also grappled by it. (Escape DC 10). Ability checks made to escape the grapple have Disadvantage. While grappled, the target is restrained, blinded, and at risk of suffocating, and the Gum can not grapple another target.
Death Burst: When the Gum dies, it pops and explodes with thunderous force. Each creature within 10 ft must make a DC 10 Constitution saving throw, taking 2d8 thunder damage and be pushed 10 ft away on a failure. On a successful save, the creature takes half as much damage and isn't pushed. The pop is audible from 300 ft away.
Crush: Melee Weapon Attack: +0 to hit, reach 0 ft., 1 target. Hit: 2 (1d4) Bludgeoning damage.
Pop (Recharge 4-6): A thunderous pop that can be heard from 100 ft away forces creatures within 5 ft of it to make a DC 10 Constitution Save or take 1d6 thunder damage.
Double the Bubble: When the Gum takes thunder damage, it create another Gum within 5 ft of itself with the same amount of Hit Points.
Description
Most oozes make their homes in dark damp caves, existing as scavengers and ambush predators. In odd circumstances when these predators are introduced to a odd gases or magical auras they begin to bubble over like boiling water. They turn into masses of suds and look very similar to sea form or soap scum. The become buoyant and begin to hover in the air, mindlessly floating on the wind like clouds. They still desire to consume by attaching themselves to smaller animals and adhering to them like glue. They can be found near the ocean, forming at the bottom of the sea near volcanic vents and suddenly being jettisoned to the surface. Some can be found near in arctic environments, partially frozen with air pockets captured inside of itself. It later thaws with a strange new structure. A common way they spawn is through magical aura created by the Fey Wilds.
While not dangerous to an archer or an experienced adventurer, they can be utilized as dangerous traps for flying creatures. A Bubbling Gum can be kept and contained in a metal barrel, only to be released into the sky as a floating deterrent for wyverns and other airborne threats.
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