Blurred Movement. Attack rolls against the zummingbird have disadvantage unless the zummingbird is incapacitated or restrained.
Return to the tree. If the zummingbird's hit points fall to zero their body is returned to the zummingbird tree with 1 hitpont.
Multiattack. The zummingbird makes two beak attacks.
Beak. Melee Weapon Attack. +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 4) piercing damage.
Teleport (Recharge 2–3). The zummingbird magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see. Before or after teleporting, the zummingbird can make one beak attack.
Description
Zummingbirds come in all the colors of the rainbow are usually a foot to a foot and a half tall. They are pacifist creatures and will always try to escape and will only attack to attempt to make an opening to move through. All zummingbirds come from the zummingbird tree, which was the first plant to be born from the rains of the rainbow titan, and thus are connected to the rainbow feathers. Each Zummingbird complies with the rules of the zummingbird perch and makes up a large mail delivery system.
Stats for the Zummingbird, Rainbow Titan Feather, and Zummingbird Pearch are all on my account!