Medium Humanoid (Elf), Neutral Good
Armor Class 14
Hit Points 13 (3d8)
Speed 20 ft., Fly 50 ft.
STR
10 (+0)
DEX
18 (+4)
CON
10 (+0)
INT
11 (+0)
WIS
12 (+1)
CHA
11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Elvish, Sylvan
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dive Attack. If the avariel is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Light Crossbow. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 60/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Habitat: Mountain

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