Lightnings Blessing. The Arc Blessed have resistance to Thunder Damage and immunity to Lightning damage.
Just a Little Shock. One per turn, the Arc Blessed Blade can deal an extra 7(2d6) Lightning damage to a target it hits with a weapon attack if the target is within 5ft. of an ally of the blade that isn't incapacitated.
Innate Spellcasting. The archdruid is an 5th-level spellcaster. Its spellcasting ability is. It's spellcasting ability is Charisma (spell save DC 14,+7 to hit with spell attacks). It has the following spells prepared:
Cantrips (at will): Lightning Lure, Shocking Grasp
1st level (1 slot): Thunderwave, Expeditious Retreat
Multiattack. The Blade makes three melee attacks: two with its scimitar and one with its dagger. Or the Blade makes two ranged attacks with its daggers.
Schimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 3) slashing damage.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d4 + 3) piercing damage.
Dagger. Ranged Weapon Attack: +5 to hit, reach 20/60 ft., one target. Hit: (1d4 + 3) piercing damage.
Parry. The blade adds 2 to its AC against one melee attack that would hit it. To do so, the blade must see the attacker and be wielding a melee weapon.
Lair and Lair Actions
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