Large Monstrosity, Unaligned
Armor Class 18 Natural Armor
Hit Points 207 (18d12 + 90)
Speed 30 ft., fly 60 ft.
STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
5 (-3)
WIS
16 (+3)
CHA
11 (+0)
Saving Throws STR +9, CON +9
Skills Perception +9
Damage Immunities Poison
Senses Darkvision 60 ft, Passive Perception 19
Languages Draconic can't speak understands Draconic but can't speak
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Poison Breath (Recharge 5-6). The green dragon head exhales a poisonous green cloud in a 30 foot cone. Each creature in that cone must make a DC 16 Con saving throw or suffer 45 (10D8) poison damage on a failed save, taking half as much damage on a success.

Actions

Multiattack. The chaos beast makes three attacks: one bite attack with each dragon head and one claw attack controlled by the lion. When its poison breath is available, it can use the breath in place of a bite attack.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage.  

Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2D6 +5) slashing damage.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: GrasslandHillMountainUnderdark

EnderDM

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