sturdy but crumbling. the ancient ruin guard has been inactive for centuries. due to this its body has started deteriorating however the metal its made of is quite strong. the ruin guard has advantage on strength checks and is vulnerable against bludgeoning damage.
block.
the ruin guard lifts its shield and takes a defensive position. its ac increases by 2 for the duration of one round
huge sword. Melee Weapon Attack: #5 to hit, reach 5 ft., 1 target. Hit: 10 (1d8 + 2) [slashing] damage.
cold absorbtion. if the ruin guard is subjected to cold damage it regains 1d4 hitpoints.
Description
the ruin guard is a mechanical golem made of metal created by a long extinct civilization. left behind in the ruins of the ancient city they once guarded.decades of decay somewhat hinders its functionality and has corupted part of its directive. it now activates its defence / combat directive as soon as it spots a living humanoid .its speculated that they could've served as guards or even soldiers.
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Posted Aug 27, 2024thanks i was in dire need of something like this
id advise for some things to be improved like spaces in betwen traits
and perhaps a bit more hit points.