Medium Humanoid, Chaotic Evil
Armor Class 15 Studded Leather
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
10 (+0)
INT
8 (-1)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws STR +5, DEX +5
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 8
Languages Common, Goblin
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

 
Actions

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 2) piercing damage.
Chain. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns.

 

Description

Bugbears are hairy goblinoids born for battle and mayhem. They survive by raiding and hunting, but are fond of setting ambushes and fleeing when outmatched.

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

AndrewR