Medium Humanoid (Dragonborn), Any Alignment
Armor Class 15 leather + shield
Hit Points 48 (4d10 + 2)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws STR +6, CON +4
Skills Athletics +6, Intimidation +1, Perception +3, Survival +3
Damage Resistances Lightning
Senses Passive Perception 13
Languages Common, Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Second Wind: Once per short rest, you can use a bonus action to regain 1d10 + 4 HP.

Action Surge:  You can take one additional action on your turn. This can be used 1 time per short rest.

Improved Critical:  Your weapon attacks score a critical hit on a roll of 19 or 20.

 
Actions

Breath Weapon:  A exhale in a 5 by 30 ft. line (DEX DC 12, half damage on success) for 2d6 Lightning Damage 

Yklwa: melee attack, +6 to hit (1d8+4)  Piercing damage  

Legendary Actions

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Description

guards of the dragonborn pharaohs of mehen and apep, they take their jobs very seriously 

Habitat: Desert

SCOOBERT_DOOBERT2

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