Small Ooze, Neutral
Armor Class 13 (natural armor)
Hit Points 100 (10d8 + 55)
Speed 10 ft., Climb 10 ft.
STR
11 (+0)
DEX
5 (-3)
CON
18 (+4)
INT
3 (-4)
WIS
4 (-3)
CHA
16 (+3)
Saving Throws CON +6, CHA +5
Damage Resistances Bludgeoning
Damage Immunities Acid
Condition Immunities Poisoned
Senses Passive Perception 13
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Slipstream. The slug is quicker in trails it has already traveled, and its movement speed doubles.

Bleed.  All hits deal one damage at the start of the hit enemy's turn.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:  12(2d10 + 1) piercing damage.

Spit. Melee Weapon Attack: +4 to hit, reach 30 ft., all creatures in a 25 foot cone. Hit: 9 (1d6 + 5) piercing damage

Description

"ewww... gross." leaves a shiny red trail behind anywhere it goes that doesn't disappear for 3 days. The snail is 3 feet tall, 4 feet long, and 1 foot wide. Its trail is also 1 foot wide. 

Monster Tags: fiend

Habitat: SwampUnderdark

DeadDionysus

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