He is the leader of a rebel/bandit... force focusing on mutated animals.
Lvl 4. Wizard (Necromancy
Scimitar.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d6+1) slashing damage.
Spells:
Cantrips: Chill Touch, Infestation, booming blade, friend
1st level spells: false life (also castable on any animal partner), Longstrider, cause fear
2nd level spells Ray of enfeeblement, Blindness/Deafness
Animal Bound: If an animal wants to attack him he can roll a d20 if he rolls a 20 the animal either takes his side or runs away confused (druids in animal form are not included)
Description
A Mastermind which tries to accomplish his goals by sending mutant animals at his foes. His servants admire his intelligence and love for the animals. He, however, does only care about them as the feeders and supporters of his animals.
Previous Versions
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10/20/2018 3:42:05 PM
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