Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 15 (studded leather)
Hit Points 24 (4d8 + 2)
Speed 30 ft.
STR
9 (-1)
DEX
11 (+0)
CON
11 (+0)
INT
17 (+3)
WIS
11 (+0)
CHA
17 (+3)
Saving Throws INT +5, WIS +2, CHA +5
Skills Animal Handling +4, Arcana +2
Senses Unknown Can Identify any animal from smell (up to 30ft.), sight, or footprints , Passive Perception 12
Languages Any two languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

He is the leader of a rebel/bandit... force focusing on mutated animals.

Lvl 4. Wizard (Necromancy 

Actions

 

Scimitar.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d6+1) slashing damage.

Spells: 

Cantrips: Chill Touch, Infestation, booming blade, friend

1st level spells:  false life (also castable on any animal partner), Longstrider, cause fear

2nd level spells Ray of enfeeblement, Blindness/Deafness 

 

 

Reactions

Animal Bound: If an animal wants to attack him he can roll a d20 if he rolls a 20 the animal either takes his side or runs away confused (druids in animal form are not included) 

Description

A Mastermind which tries to accomplish his goals by sending mutant animals at his foes. His servants admire his intelligence and love for the animals. He, however, does only care about them as the feeders and supporters of his animals. 

Previous Versions

Name Date Modified Views Adds Version Actions
10/20/2018 3:42:05 PM
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1
1
Coming Soon

Monster Tags: NPC

Habitat: Urban

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