Medium Celestial (Angel), Lawful Neutral
Armor Class 20 Enchanted Robes
Hit Points 240 (35d10 + 50)
Speed 50 ft., Fly 120 ft.
STR
20 (+5)
DEX
20 (+5)
CON
24 (+7)
INT
20 (+5)
WIS
30 (+10)
CHA
15 (+2)
Saving Throws CON +16, WIS +19
Skills Deception +10, Religion +15, Sleight of Hand +15
Damage Resistances Cold, Fire, Lightning, Psychic, Thunder; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Acid, Necrotic, Poison, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Truesight 120 ft., Passive Perception 25
Languages All, Telepathy 120 ft.
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Spreader of Disease. Pestilence doesn't roll poison and acid damage or damage dealt by a disease, but instead deals maximum amount of damage.

Spellcasting. Pestilence is a 20-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 25, +15 to hit with spell attacks). Pestilence innately casts spells and requires no spell slots and material components, and casts all of its spells as level 9 spells, and has following spells prepared:
Cantrips (at will): Infestation, Poison Spray, Sapping Sting
Spells (at will): Ray of Sickness, Detect Poison and Disease, Tasha's Caustic Brew, Acid Arrow, Blindness/Deafness, Bestow Curse, Gaseous Form, Giant Insect, Cloudkill, Contagion, Insect Plague, Eyebite, Harm

Efficient Carrier. Pestilence can cast two spells per turn.

Divine Awareness. Pestilence knows if it hears a lie.

Legendary Resistance (3/Day). If Pestilence fails a saving throw, it can choose to succeed instead.

Magic Resistance. Pestilence has advantage on saving throws against spells and other magical effects.

Actions

Plague Bow Attack. RangedWeapon Attack: +10 to hit, range 100/300 ft., 1 target. Hit: 13 (2d6 + 5) poison damage. A target his by an attack musst make a DC 20 con saving throw or be infected by one of the diseases from the Contagion spell.

Frightful Presence. Each creature of Pestilence's choice that is within 120 feet of the Pestilence and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Pestilence's Frightful Presence for the next 24 hours.

Reactions

Plague Blood. Casts Insect Plague, without having to concentrate on it, centered on the attacker.

Legendary Actions

Pestilence can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Pestilence regains spent legendary actions at the start of its turn.

Plague Bow (Costs 1 Actions). Pestilence makes a ranged attack with the Plague Bow at a target in range.

Cast Spell (Costs 2 Actions). Pestilence casts a spell.

Description

Pestilence is an angel with a plague mask on and greasy hair. Its skin is sickly green and white wings are mangled and stained with different filth. Usually angels are beautiful beyond description, however Pestilence is the exception. It wears rags for clothing, but do not let it fool you, it is still does a very good job at protecting the angel.

If one looks closely at the angel, one can see things crawling and writhing underneath the angel's skin, which sometimes will seek out the ones that manage to harm the angel.

Pestilence is rather catatonic, but awaits the gods commands to spread decay.

Monster Tags: AngelInevitable

KitNorsk

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