Medium Construct, Any Alignment
Armor Class 18
Hit Points 120 (20d8 + 40)
Speed 15 ft., Walk 40 ft.
STR
11 (+0)
DEX
16 (+3)
CON
15 (+2)
INT
20 (+5)
WIS
16 (+3)
CHA
13 (+1)
Saving Throws DEX +6, INT +8, WIS +6, CHA +4
Skills Arcana +6, Deception +8, Perception +8
Damage Immunities Cold, Poison
Senses Blindsight, Darkvision, Passive Perception 18
Languages Common, Draconic, Winter Wolf
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Astral Frost. The black mage adds its Intelligence modifier to the damage roll of any spell it casts that deals cold damage, and the saving throw DC for such spells increases by 5.

Spellcasting. The black mage is a 9th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 18, +8 to hit with spell attacks). It has the following wizard spells prepared:
cantrips (at will): frostbite, ray of frost
1st level (4 slots): armor of agathys, chaos bolt**, chromatic orb**
2nd level (3 slots): misty step, scorching ray, snilloc’s snowball swarm**
3rd level (3 slots): counterspell, fireball, lightning bolt
4th level (3 slots): elemental bane, ice storm
5th level (1 slot): cone of cold**, immolation

Umbral Ice. When the black mage casts a spell of 2nd level or higher that deals cold damage, it regains an expended spell slot of a level lower than that of the spell.

*The black mage casts this spell on itself before combat.

** The spell save DC for these spells is 16 rather than 14.

Actions

Bell of summoning: arcane focus, +3 to spellcasting and spell save DC has the ability to a frost salamander

Reactions

Reaction: counterspell

Caydetheundead

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