Armor Class
12
Hit Points
5
(1d6 + 2)
Speed
20 ft., Burrow 5 ft.
STR
10
(+0)
DEX
12
(+1)
CON
14
(+2)
INT
6
(-2)
WIS
12
(+1)
CHA
12
(+1)
Saving Throws
DEX +3, CON +4
Skills
Perception +2
Senses
Darkvision 30 ft., Passive Perception 11
Languages
Common (Archibald is able to understand simple sentences in Common. Archibald is not able to speak Common.) --
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. Archibald has advantage on Wisdom (Perception) checks that rely on smell.
Blessed Companion. Archibald can bestow advantage on any attack, saving throw, or skill roll to a companion within 30 ft. once per day. This ability is regained each dawn.
Actions
Multiattack. Archibald makes two attacks: one with his claws and one with his bite.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3(1d6) slashing damage,
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