Large Beast, Neutral
Armor Class 13 (natural armor)
Hit Points 30 (2d8 + 2)
Speed 40 ft.
STR
15 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Alpha Howl: Once per turn, It releases a loud howl that empowers(+2 strength) all wolfs in its pack

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Scratch: The wolf does a leap onto the targeted enemy and scratches leaving a wound and the bleeding effect (2d4 + 1 bleeding damage per turn until killed)

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Dragon_Lord13

Comments

Posts Quoted:
Reply
Clear All Quotes