Armor Class
18
Natural
Hit Points
134
(15d20 + 60)
Speed
50 ft., Climb 70 ft.
STR
28
(+9)
DEX
16
(+3)
CON
20
(+5)
INT
12
(+1)
WIS
14
(+2)
CHA
8
(-1)
Saving Throws
STR +11, CON +7
Skills
Athletics +10, Intimidation +10
Damage Vulnerabilities
Acid, Fire, Psychic
Damage Resistances
Force; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Blindsight 100ft, Darkvision 180ft, Tremorsense 180ft, Passive Perception 11
Languages
Druidic --
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Multiattack. The chimera makes two attacks a turn.
Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (2d10 + 6) bludgeoning damage.
Snake Tail. Melee Weapon Attack: +9 to hit, reach 30 ft, all targets in between the chosen target. 3d8+4 bludgeoning damage.