Huge Beast, Chaotic Neutral
Armor Class 18 Natural
Hit Points 134 (15d20 + 60)
Speed 50 ft., Climb 70 ft.
STR
28 (+9)
DEX
16 (+3)
CON
20 (+5)
INT
12 (+1)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws STR +11, CON +7
Skills Athletics +10, Intimidation +10
Damage Vulnerabilities Acid, Fire, Psychic
Damage Resistances Force; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Deafened, Grappled, Invisible, Petrified
Senses Blindsight 100ft, Darkvision 180ft, Tremorsense 180ft, Passive Perception 11
Languages Druidic --
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. The chimera makes two attacks a turn.

Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (2d10 + 6) bludgeoning damage.

Snake Tail. Melee Weapon Attack: +9 to hit, reach 30 ft, all targets in between the chosen target. 3d8+4 bludgeoning damage.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHillMountain

SnappierWings