Undead Fortitude. If damage reduces the Blighted to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Blight Plague. If the damage dealt by a Blighted reduces a creature to 0 hit points, that creature must make a DC 10 Constitution saving throw to avoid becoming plagued with the Blight Plague: A creature afflicted with the Blight Plague must make a DC 16 Constitution saving throw every 12 hours to avoid being infected. After 3 consecutive failures, roll a d6. on a 1 the afflicted creature becomes Plague Spreader, on a 2-6 the afflicted creature becomes a blighted.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 3) bludgeoning damage.
Bile Spit(Recharge 6). The Blighted spits acidic bile in a line that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 6 (2d6) acid damage on a failed save, or half as much damage on a successful one.
Description
Blighted are a broken facade of who they were. Many have elongated necks and legs, causing them to be up to 8 feet or taller. Their awful bile boils up from their stomachs, occasionally vomiting forth outwards towards any living they see nearby.
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