Medium Undead, Neutral Evil
Armor Class 8
Hit Points 22 (3d8 + 9)
Speed 30 ft.
STR
14 (+2)
DEX
8 (-1)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands common, but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the Blighted to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Blight Plague. If the damage dealt by a Blighted reduces a creature to 0 hit points, that creature must make a DC 10 Constitution saving throw to avoid becoming plagued with the Blight Plague: A creature afflicted with the Blight Plague must make a DC 16 Constitution saving throw every 12 hours to avoid being infected. After 3 consecutive failures, roll a d6. on a 1 the afflicted creature becomes Plague Spreader, on a 2-6 the afflicted creature becomes a blighted.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 3) bludgeoning damage.

Bile Spit(Recharge 6). The Blighted spits acidic bile in a line that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 6 (2d6) acid damage on a failed save, or half as much damage on a successful one.

Description

Blighted are a broken facade of who they were. Many have elongated necks and legs, causing them to be up to 8 feet or taller. Their awful bile boils up from their stomachs, occasionally vomiting forth outwards towards any living they see nearby.

Habitat: Urban

Alyx22

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