Slimy Coat. Other creatures have disadvantage on Strength, Dexterity, and Constitution rolls and saves when touching this creature. Other cochlemaids are immune to this effect.
Amphibious. The Cochlemaid can breathe air and water.
Solid Armor. The Cochlemaid is incapable of squeezing into Medium or smaller spaces.
Whole Shell. The Cochlemaid can only be hit by piercing, bludgeoning, or slashing attacks from the front.
Curl Up. If able to take the dodge option, the Cochlemaid can hide inside its shell at will, making it completely immune to bludgeoning, piercing, and slashing attacks. It automatically fails Strength, Dexterity, Wisdom (Perception) and Constitution rolls and saving throws, and cannot take any action until the beginning of its turn, in which it can choose to curl out of its shell or remain in this state.
Peck. Melee Natural Attack: +2 to hit, reach 5 ft., 1 target. Hit: 7 (1d5 + 5) piercing damage. The target's armor class drops by 5. Other cochlemaids are immune to this effect.
Tongue Flick. Melee Natural Attack: +5 to hit, reach 30 ft., 1 target. Hit: 3 (1d4 + 1) piercing damage. The target becomes poisoned, takes 2 (1d4) poison damage at the beginning of every turn for 3 (1d4 + 1) and must make a Constitution 30 saving throw or become paralyzed.
Description
Cochlemaids are gigantic, gastropodic creatures native to the Limbo. They feed mainly on detritus, but are considered pests to the gith, as they eat crops and consume wood fiber as well. They carry a harpoon-like tongue sheathed away inside their large, parrotlike beaks,, which they use for self defense, and the large beak that frames their face can pierce through armor and stone. Like all gastropods, they are hermaphrodites, and in the case of Cochlemaids, do not mate at all, and lay their eggs in the very few warm, secluded spots in Limbo. They suffer lowering populations caused by the Paguroids. They cannot hear and the slime coating their bodies acts as an insulator, and also prevents them from infection, making them resistant to most forms of elemental magic.
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