Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
12
(+1)
DEX
12
(+1)
CON
10
(+0)
INT
8
(-1)
WIS
8
(-1)
CHA
10
(+0)
Saving Throws
CON +2
Skills
Animal Handling +1, Survival +1
Senses
Passive Perception 9
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) bludgeoning damage.
Shortbow. Ranged Weapon Attack: +3 to hit, Range 80/320., one target. Hit: 4 (1d6+1) piercing damage.
Description
A villager who's taken up arms to defend his home, what they lack in skill, they often make up with enthusiasm...until the enemy hit back.
They're likely used to manual labour, looking after animals or tending crops, and know little of what goes on beyond their home, but will try and defend it.
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