Armor Class
14
Unpredictable Movement
Hit Points
22
(3d8 + 9)
Speed
40 ft.
STR
10
(+0)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Passive Perception 8
Languages
Understands and speaks no language.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Description
Viral Zombies move in an unpredictable feral sprint. They are recently turned, and the spreading corruption in them has yet to destroy their locomotion.
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