Medium Elemental, Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 86 (6d12 + 50)
Speed
STR
10 (+0)
DEX
13 (+1)
CON
14 (+2)
INT
17 (+3)
WIS
15 (+2)
CHA
16 (+3)
Damage Resistances Bludgeoning from non magical attacks
Damage Immunities Fire, Poison
Senses Darkvision 60ft, Passive Perception 16
Languages Common, Ignan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Fire Form: The elemental can fit into a place that is as narrow as 1 inch wide. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3d10 fire damage at the start of each of its turns.

Illumination: The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 ft..

 Water Susceptibility: For every 2 gallon of water splashed on it, it takes 1 cold damage.

Actions

Claw: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2d6 + 3 fire damage. 

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2d6 + 5 fire damage. 

Fire Blast (Recharge 6): The Ancient Fire Cat opens its mouth, spewing fire in a 20 ft. cone dealing 3d8 fire damage.   The player must make a DC 14 dexterity saving throw.  If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 2d10 fire damage at the start of each of its turns

Legendary Actions

The Ancient Fire Cat may use a legendary action out of three actions only in reaction to an attack on anybody.  It recharges at the end of the round. It has 3 Legendary Actions.

Pounce (Costs 1 Action): Jump in at most 30 ft. leap in any direction.  If it lands on a creature they are thrown 5 ft. in a random direction.  During Pounce, Ancient Fire Cat cannot be targeted by an attack of opportunity. 

Fire Wall (Costs 1 Action): The Ancient Fire Cat summons a large wall of fire in front of it to block one ranged attack from a wooden, nonmagical projectile.

Legendary Roar (Costs 2 Actions): The Ancient Fire Cat lets out a tremendous roar, giving  all allies 1d4 + its charisma modifier temporary health points.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Regal: The race of Fire Cats are very proud creatures, that crave the following of other elementals. Some have amassed enormous followings of all types of beings, not just elementals (Mostly elementals, however).

Feline: The Fire Cats can look like any type of big cat; lions, tigers, panthers, etc.  They have a fiery appearance, but seem to be more solid than a regular elemental.

Packs: A group of fire cats often form communities as followers of the more powerful Ancient Fire Cats.

KthunkTheBarbarian

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