Medium Fey, Neutral
Armor Class 15 (Natural armor)
Hit Points 71 (11d8 + 22)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
18 (+4)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws INT +7, WIS +5
Skills Animal Handling +5, Arcana +7, Nature +7, Perception +8, Stealth +5
Senses Darkvision 60 ft., Passive Perception 18
Languages Elvish, Sylvan
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The autumn witch has advantage on saving throws against spells and other magical effects.

Natural Strider. The autumn witch can move through nonmagical difficult terrain without spending extra movement. It can also pass through nonmagical plants without being slowed by them and without taking damage if they have thorns, spines, or similar hazards. In addition, it has advantage on saving throws against plants that are magically created or manipulated to impede movement, such those created by the entangle spell.

Spellcasting. The Autumn Witch is an 8th-level spellcaster. It's spellcasting ability is intelligence (spell save DC 15, +7 to hit with spell attacks). The Autumn Witch has the following wizard spells prepared :

Cantrips (at will): Chill Touch, Dancing Lights, Ray of Frost, Sapping Sting

1st level (4 slots): Detect Magic, Expeditious Retreat, Fog Cloud, Sleep

2nd level (3 slots): Invisibility, Misty Step, Ray of Enfeeblement, Web

3rd level (3 slots): Erupting Earth, Gaseous Form

4th level (2 slots): Blight, Greater Invisibility

Actions

Pumpkin Staff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 8 (1d12 + 2) bludgeoning damage if wielded with two hands. Wether the attack hits or not, the Autumn Witch can then use a bonus action to activate the staff. The staff then procedes to throws pumpkin seeds all around the target in a 10ft radius, they then grow rapidly into an oversized pumkin patch filled with roots and vines, a creature other than the autumn witch moving through the area must spend 4 feet of movement for every 1 foot it moves. This lasts for 2 rounds before withering into compost.

Reactions

Leaf Storm (3/day). When a creature successfully hits the autumn witch with a melee attack, the autumn witch causes a powerful storm of leaves to appear from her clothing and spin in a 10ft radius-sphere centered on itself, making the area heavily obscured and difficult terrain until the end of the witch's next turn. The autumn witch is unaffected by this magical effect.

Description

Living in the Feywild, near the frontier between the domains of the Seelie and Unseelie faeries, the Autumn Witches are part of a misterious order that primes on neutrality, they attemps to stay as neutral as possible and to keep some sort of balance between the two factions, intervening during skirmishes to peacefully or forcefully pacify the situation. What they gain from doing this is unknown, as they are very hard to find outside of their interventions, even for the most powerful feys beings of the Feywild. The autumn witches are an exception as they can sometime be found foraging for special ressources in this very border, but they remain very difficult to corner and to interact with.

Previous Versions

Name Date Modified Views Adds Version Actions
3/23/2020 3:19:03 PM
17
0
--
Coming Soon
3/24/2020 4:44:27 PM
16
1
--
Coming Soon
3/25/2020 9:55:03 AM
19
0
--
Coming Soon
10/15/2020 10:44:29 PM
80
9
--
Coming Soon
11/26/2021 11:03:02 PM
130
9
--
Coming Soon
_Lucanoptek_

Comments

Posts Quoted:
Reply
Clear All Quotes