Huge Beast (Demon, Devil), Any Evil Alignment
Armor Class 19 Plate
Hit Points 200 (20d10)
Speed 60 ft., 4 legs means faster movement
STR
20 (+5)
DEX
20 (+5)
CON
15 (+2)
INT
19 (+4)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +14, DEX +14, INT +13
Skills Stealth +17
Damage Resistances All
Senses Darkvision 150 ft, Truesight 150 ft, Passive Perception 10
Languages Abyssal, Infernal Infernal abyssal
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Action Name. Bite: +3 to hit, reach 12 ft., 2 targets. Hit: 3 (2d6 + 2) [piercing] damage. 

Action Ranged Attack. Flame breath: +3 to hit, range 12/24ft., 5 target. Hit: 4 (4d10 +2) [ fire ] damage.

Reactions

Demonic Rage. If taken any damage this beast goes into a violent rage

Legendary Actions

Infernal Roar (Costs 6 Actions).  Instantly petrifies anything within earshot range

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

3 headed dog with a cobra for a tail

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count 3(losing initiative ties), the [cerberus ] takes a lair action to cause one of the following effects; the [cerberus] can’t use the same effect two rounds in a row:

  • Can burn any one who dares get too close
  • Can use Infernal Roar without using the actions necessary

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Scorching heat
  • Little to no water around

If the (Cerberus) dies, these effects fade over the course of 2d12 days.

Monster Tags: pet

Habitat: Desert

Azyzel_The_Destroyer

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