Medium Humanoid, Chaotic Evil
Armor Class 17
Hit Points 56 (4d8)
Speed 30 ft.
STR
15 (+2)
DEX
15 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws STR +4
Skills Intimidation +15
Senses Darkvision, Passive Perception 12
Languages Celestial, Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

when they reach 0 Hitpoint's, they rush toward their objective and explode in a 15 ft area. dealing 3d6 damage. CON save: DC 13

Spellcasting. The boom men is a 5-level spellcaster. Its spellcasting ability is [intelligence] (spell save DC 13, +3 to hit with spell attacks). The boom men has following sorcerer spells prepared:
Cantrips (at will): firebolt , control fire 
1st level (5 slots): fire shield, burning hands

Actions

greataxe

Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1d12 + 3 slashing damage. 

Action Ranged Attack. RangedWeapon Attack: +5 to hit, range 30/120 ft., (2d8 + 3) arrow damage.

Bonus Actions

duel wielding.

Reactions

Reaction Name. self destruct

go boom

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

fat man in chainmail armor, under said armor, is a very very very charred and burnt human. with bright yellow glowing eyes.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ForestGrasslandHillMountainUrban

The_galaxy_hunter

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