Tiny Plant, Unaligned
Armor Class 12
Hit Points 12 (3d4 + 5)
Speed 20 ft., Burrow 10 ft.
STR
6 (-2)
DEX
20 (+5)
CON
13 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
8 (-1)
Skills Stealth +5
Condition Immunities Poisoned
Senses Tremorsense 20ft, Passive Perception 11
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Shapechanger. The Carrimp can use its action to polymorph into a beast form that resembles a squirrel (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

 

Actions

Sting. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Berry Toss. Ranged Weapon Attack: +4 to hit, range 15 ft., one target. Hit: 6 (1d6 + 4 poison damage.

Description

The Carrimp looks like a twisted carrot given life. Cursed with an unpleasant expression permanently on its face, the Carrimp avoids contact with the outside world at all costs, but can hold its own in confrontations if pressed.

Monster Tags: plant

LupusCror

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