Antimagic Susceptibility. The Bottle Gnome is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the Bottle Gnome must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Refreshing Sacrifice. An allied character within 5 feet may drink the magical blue fluid in this vial to regain 2d4 + 2 hit points this takes 1 action. When this happens the Bottle Gnome is incapacitated until the potion inside is replaced. A non-allied character may attempt to drink the bottle gnome as well, but the character must succeed on an opposed dexterity check to catch the bottle; a failure on this check of 5 or more by the character provokes an attack of opportunity.
Pike Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 1) piercing damage.
Comments