Magic Resistance. The death knight has advantage on saving throws against spells and other magical effects.
Spellcasting. The death knight is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It has the following paladin spells prepared:
1st level (4 slots): shield of faith, compelled duel, searing smite
2nd level (3 slots): branding smite, find steed
3rd level (2 slots): blinding smite
Multiattack. The death knight makes two longsword attacks.
Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 9 (2d8) necrotic damage.
Parry. The death knight adds 4 to its AC against one melee attack that would hit it. To do so, the death knight must see the attacker and be wielding a melee weapon.
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Posted Nov 28, 2019Nice mid-boss
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Posted Nov 28, 2019Thanks! The monster books have a serious lack of paladin monsters. This is a good mid-range one.