Armor Class
15
Leather, Shield
Hit Points
44
(8d6 + 16)
Speed
30 ft.
STR
10
(+0)
DEX
16
(+3)
CON
9
(-1)
INT
8
(-1)
WIS
7
(-2)
CHA
8
(-1)
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Common, Draconic
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The kobold makes two melee attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 +2) piercing damage.
Javelin. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) bludgeoning damage.
Description
Kobolds are craven reptilian humanoids that commonly infest dungeons. They make up for their physical ineptitude with a cleverness for trap making.
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