Formation Tactics. Dalmar has advantage on saving throws against being charmed, frightened, grappled, or restrained while he is within 5 feet of at least one ally.
Respect of Command. Dalmar's troops have advantage on any attacks against an enemy as long as he is within line of sight.
Multiattack. Dalmar makes two greatsword attacks or two shortbow attacks.
Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 26 (2d12 + 10) slashing damage.
Shortbow. Ranged Weapon Attack: +8 to hit, range 80/320 ft., one target. Hit: 25 (2d12 + 6) piercing damage.
Morale Boost. (4/Day) Dalmar can shout words of inspiration to his troops to give them advantage on attacks made against an enemy, or allow them to reroll if he misses.
Description
A hulking, 6' 5" dark-skinned mass of muscle in full plate armor with a bald head and long warrior's beard. Dalmar is reserved, pragmatic, and stoic. As a decorated captain in Meadow Spring's army, his first and only concerns are the safety and betterment of the people of his home. Everything else is an obstacle.
Comments