Armor Class
10
Hit Points
9
(2d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
11
(+0)
CHA
14
(+2)
Skills
Intimidation +6, Investigation +2, Perception +2
Senses
Passive Perception 12
Languages
Any one language (usually Common)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The wandslinger is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The wandslinger has following sorcerer spells prepared:
Cantrips (at will): fire bolt, create bonfire, control flames
1st level (3 slots): burning hands, shield
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
The common soldier wields a spear or crossbow but it’s not unusual to see a warrior with a club on one hip and a wand on the other. Within the army, such a soldier is referred to as an arcaneer.
On the streets, they are called wandslingers.
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