Armor Class
12
Hit Points
2
(1d4)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Senses
Darkvision 60 ft., Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Acrobatic Leap. The cat can use its Dexterity when determining jump distance and its high jump is a minimum of 5 feet with or without a running start.
Keen Hearing and Smell. The cat has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Tactical Landing. The cat takes no falling damage if it falls from heights up to 200 feet, provided that it isn't restrained, incapacitated, or that it doesn't land in difficult terrain.
Actions
Pounce. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/20/2021 8:13:04 AM
|
1
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1
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2
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Coming Soon
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