Medium Humanoid (Human), Chaotic Evil
Armor Class 18 (magic robes)
Hit Points 48 (8d6 + 24)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
16 (+3)
INT
13 (+1)
WIS
11 (+0)
CHA
17 (+3)
Skills Deception +5, Religion +2, Stealth +2
Damage Resistances Bludgeoning from non magical attacks
Condition Immunities Charmed, Frightened
Senses Passive Perception 10
Languages Aquan, Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting. Barjin is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He knows the following spells:

Cantrips (at will): chill touch, mage hand, minor illusion, prestidigitation, ray of frost

1st level (4 slots): inflict wounds, magic missile, shield of faith

2nd level (3 slots): hold person

3rd level (2 slots): animate dead

Actions

The Screaming Maiden. Magic Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) cold damage.

The Maiden's Scream. Melee Spell Attack:  reach 10 ft. cone, DC 13 Dexterity saving throw for half damage on a success. Hit: 8 (2d6 + 2) cold damage. Three charges per day.

Description

While Barjin has his robes on and his hood up, he has a magical AC of 18. After four rounds of combat, the mummy he does not have good control over from the previous area should come in and attack him, knocking over the magical brazier in the room at the same time. These flames will ruin his robes, reverting him to an AC of only 10.

Nath3331

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