Medium Monstrosity, Neutral Evil
Armor Class 13 natural
Hit Points 12 (1d8)
Speed
STR
8 (-1)
DEX
14 (+2)
CON
7 (-2)
INT
10 (+0)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws DEX +5
Damage Vulnerabilities Acid, Bludgeoning
Condition Immunities Invisible
Senses Passive Perception 12
Languages common, lizardfolk
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Flee. when at 10 or lower hp, the Bunnyguana will flee from the fight.

Actions

Crossbow. RangedWeapon Attack: +3 to hit, range 60/90 ft., 1 target. Hit: 4 (2d6 + 4) piercing damage.

Bonus Actions

The Bunnyguana is easily frightened, so it uses it's bonus action to move away from things.

Reactions

Camoflauge. When the Bunnyguana is attacked, it instantly camoflauges in hope of not being hit again.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Bunnyguana is a rabbit that stands like a human, is the size of a human, but is a bunny with iguana claws and tail. Normally they are white with yellow eyes green iguana claws and tail, but sometimes they are brown with blue eyes with green iguana claws and tail.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: GrasslandSwamp

guy_with_weapons

Comments

Posts Quoted:
Reply
Clear All Quotes