Flee. when at 10 or lower hp, the Bunnyguana will flee from the fight.
Crossbow. RangedWeapon Attack: +3 to hit, range 60/90 ft., 1 target. Hit: 4 (2d6 + 4) piercing damage.
The Bunnyguana is easily frightened, so it uses it's bonus action to move away from things.
Camoflauge. When the Bunnyguana is attacked, it instantly camoflauges in hope of not being hit again.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Bunnyguana is a rabbit that stands like a human, is the size of a human, but is a bunny with iguana claws and tail. Normally they are white with yellow eyes green iguana claws and tail, but sometimes they are brown with blue eyes with green iguana claws and tail.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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