Keen Hearing and Sight. The Anauroch scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Sand Ship Pilot. The Anauroch scout is able to pilot the smaller classes of sand vessels (crew of 3 or fewer including the Sand Skiff and Sand Destroyer).
Sand Ship Pilot. The Anauroch scout forfeits all actions to those of the vessel they are piloting.
Multiattack. When not piloting, the Anauroch scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Crossbow. Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
Anauroch scouts are trained to survive the harshness of the desert and pilot the many sand ships that roam Anauroch. Those that demonstrate exceptional skill can be recruited to pilot the greater vessels that track the endless sands.
Comments