Antimagic Susceptibility. The coin is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the coin must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the coin remains motionless and isn't flying, it is indistinguishable from a normal coin.
Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 2 (1d4) bludgeoning damage.
Description
Monster Variant: Types Animated Coins
When using an animated coin, you may want to, as a variant, change the statistics of the monster based on the type of coin it is. When you do this, refer to the following table.
Coin Type
Slam Attack Damage
Challenge Rating
copper
2 (1d4) bludgeoning damage
1/8 (25 xp)
silver
3 (1d6) bludgeoning damage
1/8 (25 xp)
electrum
3 (1d6) bludgeoning damage plus an additional 2 (1d4) force damage
1/4 (50 xp)
gold
7 (2d6) bludgeoning damage
1/4 (50 xp)
platinum
9 (2d8) bludgeoning damage plus an additional 2 (1d4) force damage
1/2 (100 xp)
Comments