Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.
Acid Spit (Recharge 5-6). The spews out a 5ft cone from it's mouth, all creature's in the area must make a DC 10 Dexterity saving throw, taking 4 (2d4) acid damage on a failed save, or half as much damage on a successful save. If a structure is hit with this attack, it becomes vulnerable to all damage until a creature uses an action to clean it off.
Description
Urban mutations from residual Elemental Water and Abyssal energies seeping into the sewer systems.
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