Medium Humanoid, Chaotic Evil
Armor Class 15 Magic
Hit Points 207 (1d4 + 205)
Speed 30 ft.
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
1 (-5)
WIS
5 (-3)
CHA
20 (+5)
Saving Throws DEX +9, CON +9, CHA +9
Damage Immunities Acid, Poison
Condition Immunities Poisoned, Prone
Senses Passive Perception 7
Languages Common, Deep Speech
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

 

Spellcasting. The Fleshhemoth sacrifice is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +7 to hit with spell attacks). The Fleshhemoth Sacrifice has following spells prepared:
Cantrips (at will): Mage Hand, Eldrich Blast
1st level (3 slots): Chaos bolt, Ceremony 

Actions

Multiattack. The Fleshhemoth sacrifice makes 3 bites 

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 20 (2d10 + 10) piercing damage. 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Fleshhemoth Sacrifices are willing, hungry evil cultists that will do a ritual to be inhabited by the spirit of Fleshhemoth and then eat the other cultists.

the ritual requires an item called “the flesh of Apophorus”

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoid

Habitat: Urban

Squidboy84

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