Legendary Resistance (3/day). If the stag fails a saving throw, it can choose to succeed instead.
Charge. If the stag moves at least 20 feet straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 3 (2d6) damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Horns. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 7 (2d6 + 4) piercing damage, If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 44 (8d8 + 4) bludgeoning damage.
Fire Snort (Recharge 5-6). The ceryneian hind exhales a 15-foot cone of fire. Each creature in that cone must make a DC 16 Dexterity saving throw, taking 38 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Radiant Presence. Each creature of the stag's choice that is within 120 feet of the stag and aware of it must succeed on a DC 16 Wisdom saving throw or become blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the stags radiant presence for the next 24 hours.
The stag can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The stag regains spent legendary actions at the start of its turn.
Detect. The stag make a Wisdom (Perception) check.
Radiant Disengage (Costs 3 Actions). The stag emits a flash of blinding light, all creatures within 60-feet of it, that can see it must make a Wisdom saving throw DC 18 or be blinded until the start of the next round. The hind then disengages from combat and runs up to its full speed.
Description
Rarely seen outside of their native home of mount celestia, the Ceryneian Hind is a species of deer radiating with heavenly light, so much so that not much is known about them as documenters and researchers can't get close enough to study and record their habits or daily life, they are commonly found by the basin of the mountain and in uncommon occurrences are found higher up, the angels and celestial unsurprisingly dislike the hinds presence higher on the mountain with many crashing into each other and even crash landing on the mountain because they couldn't see their hands in front of their faces. When one of them is sent to the material plane, their radiating light is weakened to the point were their actual appearance and silhouette can be seen, they are however recorded as being very shy and embarrassed that other creatures can see them however almost as if they had a sense of humility under all the blinding light. When they arrive on the material plane, it is commonly considered the sign of the coming of a messiah, such as the birth and rise of a demigod. Legends tell of lunar gods that would take the form of a giant golden stag when visiting the Material Plane and many cultures thereafter believe that to hunt these creatures is hubris and to invite divine wrath into ones own door.
"In every recorded instance of a Ceryneian Hind descending into the mortal plane, a child would be born into the world with immense power, some of these children founded great empires which lasted for centuries, while others brought great boons to their people and gods, we speculate that these are the hero's mentioned in the hinds archives as demi-gods" - Jarol Vasna, Royal Librarian & Record Keeper
Previous Versions
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11/5/2021 2:50:45 AM
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Coming Soon
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