Armor Class
13
(natural armor)
Hit Points
105
(10d12 + 40)
Speed
20 ft.
STR
21
(+5)
DEX
8
(-1)
CON
19
(+4)
INT
5
(-3)
WIS
9
(-1)
CHA
6
(-2)
Skills
Perception +2
Damage Vulnerabilities
Fire, Poison
Damage Resistances
Bludgeoning
Senses
Tremorsense 20, Passive Perception 12
Languages
Abyssal
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Forest Essence. The terrain in a 20 foot radius around the titan is considered difficult terrain.
Actions
Multiattack. The titan makes two smash attacks.
Smash. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Squash. Melee Weapon Attack: +8 to hit, reach 5 ft., one Medium or smaller creature. Hit: 26 (6d6 + 5) bludgeoning damage, the titan lands prone in the target’s space, and the target is grappled (escape DC 15). Until this grapple ends, the target is prone. The grapple ends early if the titan stands up.
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