Mesmerizing Show. The Akucornu spreads it wings which glow in mesmerizing illusion. Anyone looking at the Akucornu within 20 ft must make a DC 14 WIS saving throw or be Stunned for 2 turns. The stun ends when the target takes any damage.
Multiattack. The Akucornu makes two attacks, one with a bite and one with its tail.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft, 1 target. Hit: 12 (1d10 + 5) piercing damage.
Tail Whip. Melee Weapon Attack: +5 to hit, hit 10 ft, 1 target. Hit: 10 (1d8 + 5) bludgeoning damage.
Psychedelic Patterning: As a bonus action, the Akucornu changes the colours on its wings for various effects:
- Solar light: The Akucornu's wings shine bright, ranged attacks against the Akucornu are made at disadvantage. (lasts until changed)
- Strobing beat: The Akucornu's wings scroll a strobing white light, melee attacks against the Akucornu are made at disadvantage. (lasts 2 turns or until changed)
- Intoxicating spiral: The Akucornu's wings begin to swirl with vibrant colours, upon making a melee attack against the Akucornu, its wings surround the aggressor, the creature must make a DC 11 WIS saving throw or be stunned for one round, the stun ends when the target takes damage. (lasts 2 turns or until changed)
- Dizzying imagery: The Akucornu's wings swirl and strobe, creating seizure inducing patterns, any creatures within 20 ft looking at the Akucornu must make a DC 16 CON saving throw or begin to vomit uncontrollably, while this is happening the creature is to be considered incapacitated. (lasts 1 turn)
A pattern cannot be used in succession of itself, the pattern must be changed or left blank for 2 turns before using the pattern again.
Defensive Shine. After being reduced to half health, the Akucornu may curl into a ball, covering itself with its wings which shine brightly, any onlooker within 30 ft must make a DC 16 CON saving throw or be blinded for 1d4 turns.
(This can only be used once per day)
Description
The Akucornu is a large serpentine creature that sports a set of giant pixie wings.
The wings contain various pigments that the Akucornu can change at will. It often uses this ability in combat, creating almost hallucinogenic patterns to memorize, blind or sicken its opponent.
Akucornu are predatory creatures, they enjoy mesmerising their prey with their wings, hypnotising them into staying still as the Akucornu tears through their flesh.
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