Large Monstrosity, Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 200 (20d10 + 100)
Speed 50 ft., Burrow 50 ft., Climb 50 ft.
STR
19 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
3 (-4)
WIS
6 (-2)
CHA
8 (-1)
Saving Throws STR +8, CON +9
Skills Perception +6, Stealth +8
Damage Vulnerabilities Cold, Radiant
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid, Necrotic
Senses Darkvision 60 ft., Tremorsense Sense - Tremorsense, Note - 50 ft., Passive Perception 12
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Actions

Multiattack. The Corpse Mouther makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 15 ft., multi target. Hit: 17 (3d6 + 4) slashing damage.

Tongue Lance. Ranged Weapon Attack: +8 to hit, reach 15 ft., multi target. Hit: 17 (3d6 + 4) slashing damage. If the target is Large or smaller, the target must succeed on a DC 14 Strength saving throw or be grappled.

Claws. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage, plus 7 (2d6) bludgeoning damage if the target is grappled.

Reactions

Bloody Rampage. When the corpse mouther takes damage, it makes one attack with its claws against a random creature within its reach, other than its master.

Monster Tags: undead

Habitat: ForestHill

Izzan308

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