Armor Class
14
(Natural Armor)
Hit Points
27
(3d12 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
7
(-2)
CON
16
(+3)
INT
9
(-1)
WIS
13
(+1)
CHA
4
(-3)
Saving Throws
STR +5, CON +5
Senses
Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5ft., 1 target. Hit: 2d6 + 4 piercing damage, and the target must make a DC 12 Constitution saving throw, taking 2d8 damage on a failed save, or half as much on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Description
The Cowder has a cow body with eight spider like legs, along with the legs of a spider it also has the same eight eyes and fangs of a spider. They are similar in colour to normal cows but are typically larger. These beasts hunt in groups of 3 to 8.