Armor Class
16
Old sturdy armour (tier 1)
Hit Points
56
(8d8 + 16)
Speed
30 ft.
STR
15
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
11
(+0)
WIS
11
(+0)
CHA
11
(+0)
Saving Throws
STR +4, DEX +4, CON +4, WIS +2
Senses
Passive Perception 12
Languages
Common + one random extra
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Brave and loyal. The elite guard has advantage on saving throws against being frightened. When within 10 ft. of an ally they are immune to this condition.
Actions
Multiattack. The elite guard makes two attacks. (Weapon tier 2)
Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Heavy Crossbow. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 5 (2d6) piercing damage.
Reactions
Parrying strike. The elite guard ripostes at an enemy, it may attack the enemy once with disadvantage.
Description
The most well trained, well armed and versatile of guardsmen. They fight for the prosperity of Brackenview Castle and its lords.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/18/2021 3:16:09 PM
|
10
|
3
|
--
|
Coming Soon
|
Comments