Medium Humanoid (Any Race), Lawful Good
Armor Class 14 Sturdy armour (Tier 1)
Hit Points 18 (2d8 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
11 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Weapon tier 2. Spear: - 2AC + 5ft. attack range. Great-weapon: -2 AC + d4 attack damage. Archers: -2 AC + only d6 shortsword damage, access to light crossbow or equivalent. 

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 3) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 2) piercing damage.

Description

Entry level guardsmen. They can be trained to fill a variety of rolls and will follow orders to the best of their ability.

Previous Versions

Name Date Modified Views Adds Version Actions
7/18/2021 3:16:56 PM
7
2
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Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

Tedzio

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