Armor Class
12
(15 with mage armor)
Hit Points
40
(5d8 + 15)
Speed
30 ft., Fly 30 ft.
STR
10
(+0)
DEX
15
(+2)
CON
16
(+3)
INT
16
(+3)
WIS
13
(+1)
CHA
11
(+0)
Skills
Arcana +5, Perception +3
Senses
Passive Perception 13
Languages
Common, Primordial
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Sea Legs. Wendy has advantage on ability checks and saving throws to resist being knocked prone.
Spellcasting. Wendy is a 4th-level spellcaster. Its spellcasting ability is Constitution (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): friends, mage hand, prestidigitation
1st level (4 slots): disguise self, fog cloud, mage armor
2nd level (3 slots): gust of wind, misty step
Unending Breath. Wendy can hold her breath indefinitely.
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
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