Medium Humanoid (Demon), Chaotic Evil
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws CHA +4
Skills Arcana +2, Athletics +2
Condition Immunities Charmed
Senses Darkvision 60ft., Passive Perception 16
Languages Gnoll
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The Warlock is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +7 to hit with spell attacks). The Warlock has the following spells prepared:
Cantrips (at will): Eldritch Blast, Mind Sliver 
2nd level (2 slots):  Arms of Hadar, Misty Step, Thunderwave

Actions

Multi-attack: The Warlock can cast a leveled spell and use a cantrip/melee attack in the same turn, two different cantrips, or a cantrip and a melee attack.

Whip. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: (1d6 + 3) psychic damage. 

 

Bonus Actions

Gives a command to his gnolls. No mechanical benefit.

Reactions

When the Warlock has been taken to 0 HP: The warlock gives one final call to Yeenoghu, asking him to consume all. The Portal begins to spiral harder, beginning to collapse the temple around them.

"Oh Devourer! My lord Yeenoghu! Consume this temple and these fools who dare oppose you! Take us alllllll!"

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A black robed figure, underneath he is a human with red stained skin and black veins under his skin. His eyes are crazed and bloodshot, and he cannot stop giggling like the gnolls he leads. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count 20 (losing initiative ties), the Warlock takes a lair action to cause one of the following effects following from the burgeoning portal to the Abyss.

  • Round 1: The Warlock summons another gnoll warrior from the Abyss to aid in the fight.
  • Round 2: The Warlock can channel the energy of the Portal to cast Crown of Madness on one of the players.
  • Round 3: If a gnoll has died, the Warlock can summon energy from the Abyss to turn the gnoll corpse into a gnoll withering. 

 

 

Previous Versions

Name Date Modified Views Adds Version Actions
7/18/2021 6:02:00 PM
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Coming Soon
duhchappers

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