Large Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 42 (5d10 + 15)
Speed 30 ft., Swim 50 ft.
STR
14 (+2)
DEX
13 (+1)
CON
17 (+3)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Stealth +5
Damage Resistances Lightning
Senses Blindsight 60 ft., Passive Perception 11
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile makes two bite attacks.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d4+3) piercing damage plus 4 (1d6) lightning damage.

Lightning Jolt. (Once per Short Rest). One creature that Blue touches within 5 feet of it outside water, or each creature within 15 feet of it in a body of water, must make a DC 12 Constitution saving throw. On a failed save, a target takes 13 (3d8) lightning damage and is stunned until the end of Blue's next turn. On a successful save, a target takes half as much damage and isn't stunned.

Description

Blue is a fourteen foot long, five feet tall dark green crocodile. 

Monster Tags: Misc Creature

Habitat: Swamp

ManInTheHat

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