Large Plant, Unaligned
Armor Class 15 Natural
Hit Points 253 (7d10)
Speed 20 ft., Climb 20 ft.
STR
14 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
16 (+3)
CHA
3 (-4)
Damage Immunities Fire
Condition Immunities Blinded, Deafened
Senses Blindsight 120ft but cannot perceive beyond this range, Passive Perception 16
Languages Sylvan Can understand
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Flame Spawn: As a bonus action the burning bush spawns a flame pod.

Spawning Rebuke: As a reaction when dealt damage the burning bush spawns a flame pod.

Multiattack: The burning bush makes 3 attacks with its flaming tendrils each turn.

Absorb spawn: When a fire pod is destroyed within 30ft the burning bush regains 10hp and when a fire podling dies within 60ft the burning bush heals 25hp

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Tendril: +5 to hit, reach 10 ft., 1 target. Hit: 10 (2d6 + 2) [bludgeoning] damage + 3(d6) [fire] damage. 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The burning bush appears as a large juniper bush while stationary except upon closer observation the berries appear to glow slightly as though they are burning from the inside.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: CoastalForestHill

Al_Wright

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