Forged in Flame. The Brazen Bull is blazing hot to the touch. When a creature successfully hits the Brazen Bull with a melee attack with a weapon, they take 1d8 fire damage. If the melee attack is an unarmed strike or a touch ranged melee spell attack, the damage increases to 2d6 fire damage.
Brazen Belly. While a creature is engulfed by the Brazen Bull, they take 4d6 fire damage at the start of every turn. The AC of the Brazen Bull is the same inside as out. A creature is also gains the restrained condition while engulfed.
Endless Fire. Fire started by the Brazen Bull's Flame Breath ability continues to burn and is considered magical. The fire will stick to objects, as with Alchemist's fire, and requires a DC 15 Intelligence (Nature) or Intelligence (Arcana) check to put out. The fire deals 1d6 fire damage per turn to anything it has lit ablaze, and spreads at a rate of 5 feet/3 rounds.
Stasis. If the Brazen Bull's master commands it to wait or enter stasis, the Bull ceases to move and stops putting out heat. While in this state, the Bull appears to be a beautiful bronze statue of a bull. It also gains resistance to all damage, and wakes again to a pre-conditioned signal in its orders or when it takes damage.
Multiattack. The Brazen Bull can make 2 attacks on its turn, any combination of the melee weapon attacks available.
Trample. The Brazen Bull may take the dash action and move through creature's squares, as long as it has moved at least 10 feet before contacting the first creature. Creatures that have the Brazen Bull move through their square in this way must succeed on a DC 15 Dexterity Saving Throw or be knocked prone and suffer 3 Stomp Attacks.
Cast in Bronze. The Brazen Bull opens its mouth and exhales a stream of molten bronze. Any creature in a 15 foot cone in front of the Bull must succeed on a DC 15 Dexterity Saving Throw or be coated in the bronze, taking 3d6 fire damage and becoming restrained. On a successful save, they avoid coating and take half damage, and are not restrained. The bronze is extremely difficult to get off, and once coated, a creature must succeed on 2 Dexterity Saving. Throws to rid themselves of it. While coated, a creature continues to take 1d6 fire damage at the start of each turn. If the Brazen Bull is more than 15 feet away from a coated creature for 3 rounds, the bronze hardens. The creature ceases to take fire damage, however gains the petrified condition.
Engulf. After the Bull successfully hits with a tongue lash attack, the Bull may use an action to pull the restrained creature into its mouth. The creature must succeed on a DC 15 Strength Saving Throw or be pulled into the Bull, becoming engulfed and subject to the Brazen Belly trait.
Flame Breath (Recharge 6). The Brazen Bull exhales a torrent of flame in a 30 foot cone. All creatures within the cone must succeed on a DC 15 Dexterity Saving Throw or suffer 15 (5d6) fire damage. They then must succeed on a DC 15 Intelligence Saving Throw or be lit ablaze. Creatures lit ablaze are subject to the conditions of the Endless Fire description.
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 13 (3d6 + 4) piercing damage and 3 (1d6) fire damage.
Stomp. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 4) bludgeoning damage and 2 (1d4) fire damage.
Tail Swipe. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 13 (3d6 + 4) slashing damage and 3 (1d6) fire damage.
Tongue Lash. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 7 (1d6 + 4) slashing damage and 6 (2d6) fire damage. Target must succeed on a DC 15 Dexterity Saving Throw or be grappled.
Spines. Ranged Weapon Attack: +6 to hit, range 60/180 ft., 3 targets. Hit: 7 (1d6 + 4) piercing damage.
Healing Servos. There is a sound of whirring from inside, and any damaged portions of the body seem to be bent back into shape slightly. The Brazen Bull heals for 7 (1d8 + 3) HP.
Reinforced Skin. The plates of metal of the Brazen Bull's skin seem to draw together slightly tighter. The Brazen Bull gains 2 AC until the end of its next turn.
Description
Gleaming in the sun, and glowing from the heat of its inner flames, this 10 foot gleaming bull seems to be made of bronze. Intricate overlapping plates form the body of the creature, and where its eyes would be, two motes of flame rise from the sockets. As it paws at the ground, it seems that every part of its body is weaponized, with a scythe-like tail, a pair of wickedly pointed horns, and jets of flame coming out of the nostrils and mouth. Letting out a cry like a bugle call, it rears up and charges.
Brazen Bulls are Large Constructs crafted by arcanists of various sorts. A Brazen Bull, when created, only serves its creator and those whom its creator specifically commands. Most often, a Bull is given a simple but continuous task, such as protecting a temple or palace. On rare occasion, an arcanist may have the bull accompany them. This is rare however, as for most people, proximity with the Bull while it is active is simply too uncomfortable.
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