All that Glitters. Upon death the Treasure goblins unique Bag of Holding will disintegrate dropping its contents, of which include 6d20 Gold pieces and One Uncommon weapon.
Nimble Escape. The treasure goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Gold Fever. If a gold pieces or items of considerable worth are dropped near a Treasure goblin it will be enthralled to dash towards it and place the gold/item in its bag of holding.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., One target. Hit: 9 (1d12 + 3) Piercing damage.
Liquid Gold Spray. RangedWeapon Attack: +5 to hit, range 15ft cone. Hit: 7 (1d7 + 3) Acid damage.
Gold Dash. When more than 10 gold pieces or a valuable item is dropped on a players turn, the Treasure goblin can move up to its movement towards the dropped gold/item.
Description
A rare goblin that hoards treasure as if it were a dragon, it carries around a very unique bag of holding that it stores untold wealth in. Not as interested in combat as many goblins, the Treasure goblins tend to hang around powerful monsters or large groups of monsters that kill adventurers so that it may loot the bodies afterwards. Adventurers be warned, Treasure Goblins have been known to carry dangerous Liquid gold that it throws at its attackers.
This Monster is so cool, and plus i really like Diablo games. Good work.
cool, I'ma use this for my campaign, thanks!
Sounds like a bit of good fun to drop into a game here and there.
There is no d7
I own a D7. Came in a Pound-o-dice, not that I'd know where to buy one, but they exist.
its completely a slip of typing to be honest, but im sure D7 do exist but are a bit more rare.
Its a specialty item, but technically, they do exist. Google "odd sided dice".
Oh ok