Small Humanoid (Goblinoid), Neutral Evil
Armor Class 15 Chain Shirt
Hit Points 55 (10d8 + 15)
Speed 40 ft.
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
12 (+1)
Skills Sleight of Hand +5
Damage Resistances Acid
Senses Darkvision 60ft, Passive Perception 16
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2

All that Glitters. Upon death the Treasure goblins unique Bag of Holding will disintegrate dropping its contents, of which include 6d20 Gold pieces and One Uncommon weapon.

Nimble Escape. The treasure goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Gold Fever. If a gold pieces or items of considerable worth are dropped near a Treasure goblin it will be enthralled to dash towards it and place the gold/item in its bag of holding.  

Actions

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., One target. Hit: 9 (1d12 + 3) Piercing damage. 

Liquid Gold Spray. RangedWeapon Attack: +5 to hit, range 15ft cone. Hit: 7 (1d7 + 3) Acid damage.

Reactions

Gold Dash. When more than 10 gold pieces or a valuable item is dropped on a players turn, the Treasure goblin can move up to its movement towards the dropped gold/item.

Description

A rare goblin that hoards treasure as if it were a dragon, it carries around a very unique bag of holding that it stores untold wealth in. Not as interested in combat as many goblins, the Treasure goblins tend to hang around powerful monsters or large groups of monsters that kill adventurers so that it may loot the bodies afterwards. Adventurers be warned, Treasure Goblins have been known to carry dangerous Liquid gold that it throws at its attackers.

Monster Tags: Goblinoid

Environment: ForestGrasslandHillUnderdark

GLG

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