Armor Class
15
(natural armor)
Hit Points
50
(11d10 + 25)
Speed
50 ft., Swim 60 ft.
STR
17
(+3)
DEX
13
(+1)
CON
17
(+3)
INT
3
(-4)
WIS
2
(-4)
CHA
2
(-4)
Saving Throws
STR +6, CON +6
Damage Resistances
Cold, Fire, Lightning
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 11
Languages
Abyssal, Common Is limited due to low intelligence
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Multiattack. The corrupted lion makes two attacks: one with its tentacles and one with its talons.
Tentacles. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
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